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December 1, 2009
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~Cobra II~

* Click animation to toggle rotation on/off.

This is the commission work I have been working on for the last couple of days. It's the Cobra V uniform for AnimeDoll with a few extras, like the headset and beret. Modeled in 3DSMAX and here rendered in Poser with default toon mode.

Hope you like it and thanks for coming by!
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:iconganster316:
ganster316 Featured By Owner Dec 1, 2009
looks good ken sorry it took me sooo long to reply
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:iconken1171:
ken1171 Featured By Owner Dec 1, 2009  Professional Digital Artist
Thank you! I am glad you liked it - have been modeling and rigging this for the last few days. ^^
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:iconganster316:
ganster316 Featured By Owner Dec 2, 2009
cool :)
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:iconlightwaveuser:
lightwaveuser Featured By Owner Dec 1, 2009
like the toon shader
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:iconken1171:
ken1171 Featured By Owner Dec 1, 2009  Professional Digital Artist
One of the advantages of testing a new model with this toon shader is that it is very unforgiving to modeling mistakes. It will show every little geometry problem so I cannot get away with it. It also renders in real-time, which is very convenient. :)
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:iconlightwaveuser:
lightwaveuser Featured By Owner Dec 1, 2009
it still a good shader. The one in lightwave and xsi not so nice
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:iconken1171:
ken1171 Featured By Owner Dec 1, 2009  Professional Digital Artist
I have studied celshading for almost a whole year in this attempt to understand how to create the best one for 3D. In the end the biggest challenge is not even the celshading itself, but instead generating sharp outlines. As you can see here, Poser's default toon shader fails to produce solid outlines, and most other programs fail in the same way. The best one I know is "Ink n Paint" for 3DSMAX. ^^
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:iconlightwaveuser:
lightwaveuser Featured By Owner Dec 1, 2009
well great work. I need too do some research for my self. just fond out I was using the cel shader in xsi wrong and that it way more powerful then i first though. Just can find a tut most peoples show of what the did and only show how to do the ending part
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:iconken1171:
ken1171 Featured By Owner Dec 1, 2009  Professional Digital Artist
The hard part is finding out how things work with those specialized shaders. :)
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:iconlightwaveuser:
lightwaveuser Featured By Owner Dec 2, 2009
your telling me. so much this damn thing can do. just need to keep looking for tut
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