Shop Mobile More Submit  Join Login
~Ponytail Girl~

Used the Bullet Physics engine in Poser Pro 2014 to animate the ponytail - something I could only dream of doing in Poser until now. :D

Figure is AnimeDoll. Hope you like it and thanks for coming by!
Add a Comment:
 
:iconloisishot1:
Loisishot1 Featured By Owner Dec 19, 2014
Now this is great!!!! TY :D
Reply
:iconken1171:
ken1171 Featured By Owner Dec 19, 2014  Professional Digital Artist
Thanks! This was a very old model, but it's still fun to animate. ^^
Reply
:iconkobaltkween:
kobaltkween Featured By Owner Sep 6, 2013  Professional Digital Artist
Hi!  I was wondering if you could share the basic steps for converting hair to dynamic like this?  Or any tips?
Reply
:iconken1171:
ken1171 Featured By Owner Sep 6, 2013  Professional Digital Artist
Sure, it's really simple, but you must have Poser 10 because the dynamic part was made with soft body dynamics from the Bullet physics engine. All you have to do is to apply soft body to the prop you want to animate, and then paint the weighted vertexes you want to be dynamic. To do this I've just followed the instructions from the Poser manual and it worked. ^___^
Reply
:iconkobaltkween:
kobaltkween Featured By Owner Sep 9, 2013  Professional Digital Artist
What were your settings for the soft body?  What offset did you give collisions?  I haven't been able to get a decent soft body sim on anything at all.
Reply
:iconken1171:
ken1171 Featured By Owner Sep 10, 2013  Professional Digital Artist
I set the entire prop to "1" (not dynamic), and then turn on live simulation. At this point nothing should happen because all the hair is self constrained. Now switch the brush to a very low value, like 0.1, and start painting the vertexes you want to be dynamic - always avoiding the parts where the meshes are disconnected from the prop, or else they will fall off the head. It's best to use a low weight brush and see the results in real time as you paint the weights. Avoid setting weights down to zero to large areas, or else the hair strands will loose their shape and look like draped cloth. ^^
Reply
:iconwickedprince:
WickedPrince Featured By Owner Jun 4, 2013
Very cool. :)
Reply
:iconken1171:
ken1171 Featured By Owner Jun 4, 2013  Professional Digital Artist
Thanks! The new softbody dynamics offer a whole new line of possibilities in Poser. ^^
Reply
:iconthebabydragon:
TheBabyDragon Featured By Owner May 30, 2013  Hobbyist Traditional Artist
wow! she's SMEXI!!!!!!
Reply
:iconken1171:
ken1171 Featured By Owner May 30, 2013  Professional Digital Artist
Thanks! It's probably the dress. ^^
Reply
:iconthebabydragon:
TheBabyDragon Featured By Owner May 30, 2013  Hobbyist Traditional Artist
well, not only. hey, i looked at your gallery and,...wow! i'm gonna guess, by your art, that you're a teen guy around the age of, oh,15 to 18? i'm not a stalker, i'm just guessing based on what you post(seeing as it's mostly girls with little to no clothing and well, let's just say a "big chest area"). lol
Reply
:iconken1171:
ken1171 Featured By Owner May 30, 2013  Professional Digital Artist
Haha I see what you mean. It would make sense if only for one little detail - men start noticing women at that age, but it's not something that stops when we turn 20, 30, or even 40 - and I am talking on my own experience. ^_______^
Reply
:iconthebabydragon:
TheBabyDragon Featured By Owner May 31, 2013  Hobbyist Traditional Artist
oh,sorry. but, are you seriously 40? but that is true, now that i think about it. i mean, my dad is like 48(and he's married), and he still does stuff like that on games. i asked him why once and he said,"if your mom would dress that way for me,i wouldn't have to." lol
Reply
:iconken1171:
ken1171 Featured By Owner May 31, 2013  Professional Digital Artist
I am actually older than that, but you get the point - we are still young inside. ;p
Reply
:iconthebabydragon:
TheBabyDragon Featured By Owner May 31, 2013  Hobbyist Traditional Artist
yeah, i guess so. i kinda know what guys are like, seeing as i grew up with 4 of them(my dad and 3 older brothers)they've had, let's just say,an influence on me =P.i mean,i'm not girly and i share a lot of their interests,a few being,motorcycles,zombies,horror movies,and,i might add,the color black(it's my fav color but i'm not goth or emo or anything). my mom isn't too happy about that. she says i'm TOO boyish and "masculine." oh well. -_-
Reply
:iconken1171:
ken1171 Featured By Owner Jun 1, 2013  Professional Digital Artist
Hehe I know how that is - my very 1st girlfriend was raised with 6 older brothers, all military, and she too was quite a tomboy. She dressed like a girl, but talked like a boy and referred to herself as male. I also have 2 male friends who went to junior high school with me who were raised by their mother, and had no male example to follow. Guess what happened?
Reply
(1 Reply)
:icontheshinyfurfrou:
TheShinyFurfrou Featured By Owner May 28, 2013  Hobbyist Digital Artist
Does it respond poorly to gravity? A lot of the items I have tried to use the cloth room for have broken and fallen app apart when simulated, a little worried that the same thing would happen with Bullet Physics if I tried it on Hair that wasn't fixed to the model (for example, the braided pony tail Lyn has in my gallery).
Reply
:iconken1171:
ken1171 Featured By Owner May 28, 2013  Professional Digital Artist
In the Cloth Room you have tools to keep loose parts attached to the outfit, and you should set them up accordingly before running simulations. The same happens with the Bullet engine for the same reasons. As a matter of fact, both work in a very similar way, though the Cloth Room has more selection tools that make the work more precise.

I have used cloth simulations on hair with very little success, but the Bullet engine offers softbody simulations that have enough controls to do the job as you see here. The ponytail here behaves similarly to cloth sims, except that softbodies allow painting weight maps that control how each individual vertex will behave. That's what made the hair animation possible here.
Reply
:icontheshinyfurfrou:
TheShinyFurfrou Featured By Owner May 29, 2013  Hobbyist Digital Artist
Would you mind explaining to me how I can get loose parts to stay attached to the outfit in the Cloth Room, please? :o
Reply
:iconken1171:
ken1171 Featured By Owner May 29, 2013  Professional Digital Artist
If you look at the Cloth Room, it has 4 different groups you can assign vertexes to: dynamic, constrained, soft decorated and rigid decorated. By default all vertexes are assigned to "dynamic". Just assign pockets, collars, and lapels to soft decorated. Things that don't deform (like buttons) should be assigned to rigid decorated. It's that simple! :D
Reply
:iconisaiahparker:
IsaiahParker Featured By Owner May 27, 2013  Hobbyist Digital Artist
very cool.
Reply
:iconken1171:
ken1171 Featured By Owner May 27, 2013  Professional Digital Artist
Thanks! PP2014 now has a new task: painting weight maps on hair to get it animated. :)
Reply
:iconisaiahparker:
IsaiahParker Featured By Owner May 27, 2013  Hobbyist Digital Artist
NIce!
Reply
:iconken1171:
ken1171 Featured By Owner May 27, 2013  Professional Digital Artist
One thing I haven't tried yet is the hardbody dynamics. I wonder if it works with skeletal hierarchies? If it does, some interesting character animations will be possible. So much to do, so little time... ^^
Reply
:iconisaiahparker:
IsaiahParker Featured By Owner May 28, 2013  Hobbyist Digital Artist
Ya won't know till you try
Reply
:iconken1171:
ken1171 Featured By Owner May 28, 2013  Professional Digital Artist
Still practicing with the new Fitting Room. Other vendors are still trying to sell figure-specific clothing conversion licenses for their own programs, but the more I play with this, the more unnecessary they seem. I will be posting a quite drastic example later today. ^^
Reply
:iconisaiahparker:
IsaiahParker Featured By Owner May 28, 2013  Hobbyist Digital Artist
can't wait to see
Reply
:iconkatlienc:
katlienc Featured By Owner May 23, 2013
Oh wow, that looks awesome!
Reply
:iconken1171:
ken1171 Featured By Owner May 23, 2013  Professional Digital Artist
Thanks! Poser hair won't be the same now. ^^
Reply
:iconkatlienc:
katlienc Featured By Owner May 23, 2013
:)
Reply
:iconjan-n-diam:
Jan-N-Diam Featured By Owner May 23, 2013
well done ;-)
Reply
:iconken1171:
ken1171 Featured By Owner May 23, 2013  Professional Digital Artist
Thank you! ^___^=b
Reply
:iconcobra-blade:
Cobra-Blade Featured By Owner May 23, 2013  Hobbyist Digital Artist
Holy crap, it's like the missing link to animation. It looks so... actually animated now.
Reply
:iconken1171:
ken1171 Featured By Owner May 23, 2013  Professional Digital Artist
Thank you! Just have to figure out how to make this more controllable with animated cloth as well. The dress was animated in the Cloth Room, but I think it could be done with Bullet too.
Reply
:icondarkereve:
DarkerEve Featured By Owner May 23, 2013
hehe Great work.
Reply
:iconken1171:
ken1171 Featured By Owner May 23, 2013  Professional Digital Artist
Thanks! Things can finally look more dynamic now. ^^
Reply
:iconlord-crios:
Lord-Crios Featured By Owner May 23, 2013  Hobbyist Digital Artist
Coolest
Reply
:iconken1171:
ken1171 Featured By Owner May 23, 2013  Professional Digital Artist
Thank you! ^^
Reply
:iconlord-crios:
Lord-Crios Featured By Owner May 23, 2013  Hobbyist Digital Artist
YW
Reply
:icongaymerboi:
Gaymerboi Featured By Owner May 22, 2013
That hair looks amazing!
Reply
:iconken1171:
ken1171 Featured By Owner May 23, 2013  Professional Digital Artist
Thanks! Bullet engine in Poser opens a whole new line of possibilities! ^^
Reply
:iconpowerfeud:
PowerFeud Featured By Owner May 22, 2013  Hobbyist Digital Artist
Oh, wow. Amazing work, my friend.
Reply
:iconken1171:
ken1171 Featured By Owner May 22, 2013  Professional Digital Artist
Thank you! I always wanted to do something like this, and now Poser finally supports it. ^____^
Reply
:iconpowerfeud:
PowerFeud Featured By Owner May 22, 2013  Hobbyist Digital Artist
I see!

Hopefully we'll see more amazing work like this in the future. :)
Reply
:iconken1171:
ken1171 Featured By Owner May 22, 2013  Professional Digital Artist
It's just a matter of finding ways to put the features to good use. The ponytail was the beginning. ^^
Reply
:iconlordcoyote:
lordcoyote Featured By Owner May 22, 2013
OH, OH, OH, OOOOOH

STAYIN ALIIIIIIIIIIIVVVVEEEE!
Reply
:iconken1171:
ken1171 Featured By Owner May 22, 2013  Professional Digital Artist
The movie would be more fun this her than with John. ^^
Reply
:iconarmandoisgreat:
armandoisgreat Featured By Owner May 22, 2013
Tighter than a boxer's fist! Really cool, always enjoy seeing your new stuff, Ken :D
Reply
:iconken1171:
ken1171 Featured By Owner May 22, 2013  Professional Digital Artist
Thank you! There's a number of new features I will be learning with this new version, but softbody dynamics on hair has been something I wanted to do for a long time! ^^
Reply
:iconarmandoisgreat:
armandoisgreat Featured By Owner May 22, 2013
Eagar to see how you progress!
Reply
Add a Comment:
 
×




Details

Submitted on
May 22, 2013
Image Size
591 KB
Resolution
480×640
Link
Thumb
Embed

Stats

Views
1,167
Favourites
36 (who?)
Comments
78
Downloads
56
×