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~Yukine Dynamic Simulation~

This is my 1st try with multi-layered dynamic cloth simulation, and I also threw dynamic hair into it. Before anybody complains, dynamic simulations WILL NOT LOOP, and it is not my fault. This is a 4 pieces cloth simulation and each had to be simulated separately, in layers, one over the other. Hair dynamic were also simulated one layer at a time, but in the end I only kept the front one, which can't be seen much from this angle. ;p

Figure is V4. Yukine dynamic outfit freebie is from PoserClub. Cloth + hair dynamics were calculated and rendered in Poser 7. Hope you like it and thanks for coming by!
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:iconchibipunk7231:
chibipunk7231 Featured By Owner May 22, 2009
Yukine looks so life like running here! It's almost as if she was running ever so lightly across water. Wonderful work on this! I love how the animation with the sleeves turned out best!~
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:iconken1171:
ken1171 Featured By Owner May 22, 2009  Professional Digital Artist
Thank you! This was a good exercise on multi-layered cloth simulation, which I never tried before. :)
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:iconchibipunk7231:
chibipunk7231 Featured By Owner May 24, 2009
:D You're mighty welcome!~
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:iconarchclan:
archclan Featured By Owner May 18, 2009  Hobbyist General Artist
impressive!!! was it a pain to animate it?
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:iconken1171:
ken1171 Featured By Owner May 18, 2009  Professional Digital Artist
Not so much to animate - it's a pain to setup each part before I can start animating. :)
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:iconbear48:
bear48 Featured By Owner May 18, 2009  Professional
sweet
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:iconken1171:
ken1171 Featured By Owner May 18, 2009  Professional Digital Artist
Thanks! Amazing what can be done with enough blood and tears! :D
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:iconbear48:
bear48 Featured By Owner May 18, 2009  Professional
I know

:D
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:icongustvoc:
Gustvoc Featured By Owner May 18, 2009
Cool maybe one day you can do your own movie, would you like to do your own animated movie?
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:iconken1171:
ken1171 Featured By Owner May 18, 2009  Professional Digital Artist
Of course I would, but I quickly dismiss the idea when I remember how long it took to calculate the dynamics and rendering time for just these mere 60 frames of animation. LOL :XD:
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:icongustvoc:
Gustvoc Featured By Owner May 18, 2009
maybe something cheap, like peanuts is better :D
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:iconken1171:
ken1171 Featured By Owner May 18, 2009  Professional Digital Artist
I have been trying a collab work on interactive comics, but people keep postponing so it never gets started... =_=
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:icongustvoc:
Gustvoc Featured By Owner May 18, 2009
I understand takes lot of time and people wants some money at least here in my country is that way.
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:iconken1171:
ken1171 Featured By Owner May 18, 2009  Professional Digital Artist
I guess people want money anywhere else in the world. :)
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:icongustvoc:
Gustvoc Featured By Owner May 18, 2009
yeah! is the true "GOD" of the modern world :)
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:iconken1171:
ken1171 Featured By Owner May 19, 2009  Professional Digital Artist
Exactly my words --> [link] :XD:
Reply
:iconbishounentaurus:
BishounenTaurus Featured By Owner May 18, 2009  Student Digital Artist
Wow, probably one of the better examples of Dynamics in poser i've seen.

Actually, I only just remembered something, something that really interested me at the time back when I used Poser. That freebie anime figure Kururu, there's "dynamic hair" for her avaliable somewhere on Poser Club. It's hair you run through the cloth room to get dynamic anime styled hair. It really fascinated me at the time (when I could actually get it to work, cloth room was never that kind to me). Perhaps it's something that would interest you?
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:iconken1171:
ken1171 Featured By Owner May 18, 2009  Professional Digital Artist
Oh I have already experimented with clothifying prop hair. I tried it with several different hair props, but I still haven't found the correct parameters for the hair geometry to behave like hair. It will be sweet when I get them right, and I haven't given up on that yet. This is promising with some kinds of hair but not others. That's because dynamic hair props usually require heavier geometry than normal Poser prop provide.

In addition, you can also clothify parts of conforming cloth and conforming hair as well, which is something not very explored but quite useful - basically ANYTHING can be clothified in Poser! :D
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:iconmelficexd:
melficexd Featured By Owner May 18, 2009  Hobbyist Digital Artist
Great! the cloth reacts incredibly well, although there are some glitches here and there, but that can be solved :) It is awesome.
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:iconken1171:
ken1171 Featured By Owner May 18, 2009  Professional Digital Artist
I actually showed the side that has less glitches. LOL I tried something similar with the new DAZ dynamic cloth plugin (bought it last week) and it didn't work at all. It promises more than it delivers...
Reply
:iconmelficexd:
melficexd Featured By Owner May 18, 2009  Hobbyist Digital Artist
I once had DAZ, and to be honest, i couldn't stand it even an hour. I guess im too used to MAX...
Reply
:iconken1171:
ken1171 Featured By Owner May 18, 2009  Professional Digital Artist
D|S offers some plugins that look awesome at a first glance, until you try to use them and get disappointed. For example, their brand new cloth dynamics plugin is not even fully functional - it's a beta - and they already sell it as a finished product. The dynamic clothes are proprietary and undocumented, so they work with no other program and vice-versa. This means Poser dynamic content cannot be used with it, so all you have are half a dozen outfits to work with. Ridiculous if you ask me...

I love 3DSMAX for all my 3D modeling needs, but working with characters on it feel too laborious to be fun. Can you believe only the new version 2010 now finally comes with a hardware-accelerated viewport? I am still using version 9 and have no plans to upgrade.
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:iconmelficexd:
melficexd Featured By Owner May 18, 2009  Hobbyist Digital Artist
The world of DAZ is odd and confusing to me XDD
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:iconken1171:
ken1171 Featured By Owner May 18, 2009  Professional Digital Artist
The successfully lured a LOT of people with their freebie bait. I have to give them that.
Reply
:iconmelficexd:
melficexd Featured By Owner May 19, 2009  Hobbyist Digital Artist
Then instead of selling software, they should be an advertising company XDD
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:iconken1171:
ken1171 Featured By Owner May 19, 2009  Professional Digital Artist
That's actually what happened to Poser, since Smith Micro is a software retailer with no previous experience in software development. O_O
Reply
(1 Reply)
:iconlightangelhimika:
lightangelhimika Featured By Owner May 18, 2009
"This is my 1st try with multi-layered dynamic cloth simulation, and I also threw dynamic hair into it. Before anybody complains, dynamic simulations WILL NOT LOOP, and it is not my fault. This is a 4 pieces cloth simulation and each had to be simulated separately, in layers, one over the other. Hair dynamic were also simulated one layer at a time, but in the end I only kept the front one, which can't be seen much from this angle."

Nothing can be accomplished without hard work I always say. :)

Great animation,though. :D
Reply
:iconken1171:
ken1171 Featured By Owner May 18, 2009  Professional Digital Artist
Conversely, most people keep claiming that everything in Poser is easy and needs no skills. They say it so often that other people started to believe it too...
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:iconlightangelhimika:
lightangelhimika Featured By Owner May 18, 2009
:iconnotimpressedplz: THAT IS THE DUMMEST THING EVER.
Reply
:iconken1171:
ken1171 Featured By Owner May 18, 2009  Professional Digital Artist
I know, but they keep doing it for years now...
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:iconlightangelhimika:
lightangelhimika Featured By Owner May 21, 2009
What shame :cries:
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:iconguardianearth:
GuardianEarth Featured By Owner May 17, 2009
Suddenly this is making me miss Poser. :XD:
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:iconken1171:
ken1171 Featured By Owner May 18, 2009  Professional Digital Artist
Poser has so many cool features people never give a try... :)
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:iconlightangelhimika:
lightangelhimika Featured By Owner May 18, 2009
Me too. :(
Reply
:iconlonestranger:
LoneStranger Featured By Owner May 17, 2009  Hobbyist Writer
I'm wondering why you picked that outfit you did. =p

I'm sure it was to test but couldn't you have done a little more style?
Reply
:iconken1171:
ken1171 Featured By Owner May 18, 2009  Professional Digital Artist
Can't be picky with it - this is the *only* multi-layered dynamic outfit I have...
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:iconitsramos:
ItsRamos Featured By Owner May 17, 2009  Hobbyist Digital Artist
Whats with her strange smile?
˚∆˚
Looks like the town geek is running to go watch Star Trek at the cinema XD

I wish I had the patience to animate. >n<
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:iconken1171:
ken1171 Featured By Owner May 18, 2009  Professional Digital Artist
Maybe they are calling her for lunch? ;p
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:iconitsramos:
ItsRamos Featured By Owner May 18, 2009  Hobbyist Digital Artist
LUNCH!
*runs in any random direction with the same face as her*
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:iconken1171:
ken1171 Featured By Owner May 18, 2009  Professional Digital Artist
But seriously, if you try one of these animations with multi-layered cloth simulations and dynamic hair, the expression on the characters face will be the last of your concerns. ;p
Reply
:iconitsramos:
ItsRamos Featured By Owner May 18, 2009  Hobbyist Digital Artist
True XD
Speaking of facial expressions, I hate how nearme's default one is a gapping open mouth!
>n<
When I try to use the voice-face thing nearme's mouth goes all strange cus of how its left open by default.
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:iconken1171:
ken1171 Featured By Owner May 18, 2009  Professional Digital Artist
Hmm, that's true. It's odd how her default mouth is open, but she was not meant to become a Poser model. :)
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:iconitsramos:
ItsRamos Featured By Owner May 18, 2009  Hobbyist Digital Artist
True ;p
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:iconken1171:
ken1171 Featured By Owner May 18, 2009  Professional Digital Artist
The guy who created her made several other figures for Metasequoia where their mouths are also open by default. ^^
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(1 Reply)
:iconsherberttcat:
SherbertTCat Featured By Owner May 17, 2009  Hobbyist Digital Artist
Dynamic clothes still a pain in the ass?
Reply
:iconken1171:
ken1171 Featured By Owner May 18, 2009  Professional Digital Artist
I was hoping that practice can make it easier. This one is quite complex to setup because you have to set it up and run each part in a certain order. Clothes that go under should go 1st, followed by the next one over it. That is something I have learned with this. :)
Reply
:iconsherberttcat:
SherbertTCat Featured By Owner May 18, 2009  Hobbyist Digital Artist
That is one of the two things I swore off for good.
Game Design, and Animation.
Reply
:iconken1171:
ken1171 Featured By Owner May 18, 2009  Professional Digital Artist
I wanna try everything... :D
Reply
:iconsherberttcat:
SherbertTCat Featured By Owner May 19, 2009  Hobbyist Digital Artist
I'm getting rather stubborn.
I am of the belief that the toon effect I want can be achieved in Poser without any post work at ALL. I am too bull headed to use anyone's tutorials, or materials.
Maybe it's cause I'm getting older!
I actually caught myself saying "Kids today don't even know what good music is! In my day we had..."
Reply
:iconken1171:
ken1171 Featured By Owner May 19, 2009  Professional Digital Artist
Uh-uh... Beware when you start saying things like "when I was your age"... :XD:
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May 17, 2009
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